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What will I learn on this module?
This module will introduce you to Human-Computer Interaction (HCI), a field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers. It brings together multiple disciplines, such as computer science, the social sciences, design and human-factors engineering. In addition to the underlying principles and theories we will engage critically with contemporary HCI research.
Specific topics we will cover will include, but will not be limited to, the following:
• User-centred design lifecycle
• Understanding human capabilities (visual and auditory perception, ergonomics, cognitive models); Social models that inform interaction design, e.g., culture, communication, networks and organizations; Accessibility
• Understanding context: Requirements capture methods
• Understanding design: Usability heuristics and evaluation; User interface standards
• Interface paradigms and metaphors; Principles of good interface design
• Prototyping techniques for interface design
• Evaluation methods: expert appraisal and user-led
How will I learn on this module?
Students will learn through a combination of lectures about key principles, theories and topics in HCI, and practical classes (workshops) in which they will practice hands-on skills for user interface requirements elicitation, user-centred design, prototyping and evaluation. The module will be assessed in two ways through which students will gain both a critical understanding of the topic while developing demonstrable practical skills by submitting: (i) a reflective report on a contemporary HCI topic, using desk-based research including literature reviews; (ii) User-centred Design (UCD) Practical Work, including design artefacts, demonstrating a range of user-centred design skills. Students will also engage in peer communication and evaluation of each other’s work.
How will I be supported academically on this module?
Support will be provided by a range of academic and professional support staff, including:
• The designated Module tutor. The module tutor may have other staff working with them on the module. With the module team, they will provide support for students including answering student queries and providing guidance in relation to the module, including its assessment and the student’s academic progress. You can seek support in-class and can also request it outside of class time via appointment (see ‘Communication with staff’)
• Professional support staff (including the Student Support Team) – the staff in the faculty office provide a first point of contact for a range of queries, including, for example, those concerning assessment submission, late submission / extensions, enrolment and visa related problems
• Communication with staff – this is supported in a number of ways, including:
• Email – you will be able to contact members of staff via email
• eLearning Portal (eLP) - this is used to provide you with specific information related to the module, such as copies of lecture and seminar handouts, assignment briefings, instructions, and announcements
• Appointments - members of staff operate an open-door policy. However, as academic staff may teach on many modules/programmes and be engaged in research activities, you are advised to make an appointment to see them.
What will I be expected to read on this module?
All modules at Northumbria include a range of reading materials that students are expected to engage with. The reading list for this module can be found at: http://readinglists.northumbria.ac.uk
(Reading List service online guide for academic staff this containing contact details for the Reading List team – http://library.northumbria.ac.uk/readinglists)
What will I be expected to achieve?
Knowledge & Understanding:
• [MLO1] Demonstrate knowledge and critical understanding of user needs, capacities and limitations in multiple contexts of technology use and across technology platforms
• [MLO2] Demonstrate knowledge and critical understanding of interface design principles, theories, techniques and technologies
• [MLO3] Demonstrate knowledge and critical understanding of the human factors of ethical and responsible technology design
Intellectual / Professional skills & abilities:
• [MLO4] Analyse, design, prototype and evaluate, ethical and responsible interactive computing technologies
Personal Values Attributes (Global / Cultural awareness, Ethics, Curiosity) (PVA):
• [MLO5] Demonstrate critical engagement with contemporary HCI research (e.g. recent research papers)
How will I be assessed?
Summative assessment for the course will comprise:
Coursework I (70%)
• Reflective Report (2000 words) in which students perform desk research on a contemporary HCI topic [MLO2, 3, 5]
Coursework II (30%)
• UCD Practical Work comprised of a collection of design artefacts that respond to a technology design brief. Students will be assessed based on the summative response they make to a series of UCD tasks. These will be released in stages and students will be encouraged to submit their work in a short period of time for formative feedback. However, the summative assessment will be a single submission of all the UCD practical work carried out. [MLO1, 2, 4]
Formal written feedback on both summative assessments will be provided for the coursework.
Pre-requisite(s)
None
Co-requisite(s)
None
Module abstract
Interactive technologies are all around us. We engage with them every day, including the computers we use for work and play, the mobile devices we use to communicate with one another, the wearables we attach to track and monitor our activities and the appliances we use to make our lives easier at home. To design these interactive products well, we need to study Human-Computer Interaction, learning how to make technologies easier and more enjoyable for people to use. The skills you will learn on this course will support you in designing, prototyping and evaluating technologies from a human-centred perspective. Through the course you will be exposed to world-leading research, conducted by Northumbria University academics, which will deepen your understanding of the ethical and responsible design of interactive technologies. Knowledge and skills developed in this module are vital for careers in User Experience (UX) design, development and consultancy.
Course info
UCAS Code G405
Credits 20
Level of Study Undergraduate
Mode of Study 3 years full-time or 4 years with a placement (sandwich)/study abroad
Department Computer and Information Sciences
Location City Campus, Northumbria University
City Newcastle
Full time Courses starting in 2023 are primarily delivered via on-campus face to face learning but may include elements of online learning. We continue to monitor government and local authority guidance in relation to Covid-19 and we are ready and able to flex accordingly to ensure the health and safety of our students and staff.
Contact time is subject to increase or decrease in line with additional restrictions imposed by the government or the University in the interest of maintaining the health and safety and wellbeing of students, staff, and visitors, potentially to a full online offer, should further restrictions be deemed necessary in future. Our online activity will be delivered through Blackboard Ultra, enabling collaboration, connection and engagement with materials and people.
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We continuously review and improve course content in consultation with our students and employers. To make sure we can inform you of any changes to your course register for updates on the course page.
Your Learning Experience
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